Souls-likes, 3rd person action-adventures, shooters), you're more likely to hold your thumbs on the sticks the most of the time, and use the shoulder buttons for actions. That way my thumbs don't slip that easily in games like Resogun.Īnd like someone already said, if you're playing modern 3D games (e.g. I actually preferred the DS3's convex sticks over the DS4's, and I've found the latter to be better after I put convex soft tips on top of them. The same goes for the hard convex ABXY buttons, which never happens with DS pad's flat action buttons. In comparison, the hard concave edges on the 360 pad's sticks started to hurt my thumbs after a while. It might be a more common occurrence in twin-stick shooters, but it was never an issue in Resogun for me. ![]() Even in the middle image, where they're held towards each other, which is probably something you'd rarely do in reality, as you're more likely to view where you're going to. ![]() ![]() The sticks are supposed to be held with the tip of the fingers, not with the joints, and given that the sticks are closer to each other than in DS4, I've never had an issue with thumbs stumbling with each other.
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